Class PlayerChangedServerNetworkEvent
java.lang.Object
net.md_5.bungee.api.plugin.Event
com.imaginarycode.minecraft.redisbungee.events.PlayerChangedServerNetworkEvent
- All Implemented Interfaces:
IPlayerChangedServerNetworkEvent
public class PlayerChangedServerNetworkEvent
extends Event
implements IPlayerChangedServerNetworkEvent
This event is sent when a player connects to a new server. RedisBungee sends the event only when
the proxy the player has been connected to is different than the local proxy.
This event corresponds to ServerConnectedEvent
, and is fired
asynchronously.
- Since:
- 0.3.4
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Constructor Summary
ConstructorsConstructorDescriptionPlayerChangedServerNetworkEvent
(UUID uuid, String previousServer, String server) -
Method Summary
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Constructor Details
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PlayerChangedServerNetworkEvent
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Method Details
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getUuid
- Specified by:
getUuid
in interfaceIPlayerChangedServerNetworkEvent
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getServer
- Specified by:
getServer
in interfaceIPlayerChangedServerNetworkEvent
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getPreviousServer
- Specified by:
getPreviousServer
in interfaceIPlayerChangedServerNetworkEvent
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