Class PlayerChangedServerNetworkEvent

java.lang.Object
net.md_5.bungee.api.plugin.Event
com.imaginarycode.minecraft.redisbungee.events.PlayerChangedServerNetworkEvent
All Implemented Interfaces:
IPlayerChangedServerNetworkEvent

public class PlayerChangedServerNetworkEvent extends Event implements IPlayerChangedServerNetworkEvent
This event is sent when a player connects to a new server. RedisBungee sends the event only when the proxy the player has been connected to is different than the local proxy.

This event corresponds to ServerConnectedEvent, and is fired asynchronously.

Since:
0.3.4