Class PlayerChangedServerNetworkEvent
java.lang.Object
com.imaginarycode.minecraft.redisbungee.events.PlayerChangedServerNetworkEvent
- All Implemented Interfaces:
 IPlayerChangedServerNetworkEvent
public class PlayerChangedServerNetworkEvent
extends Object
implements IPlayerChangedServerNetworkEvent
This event is sent when a player connects to a new server. RedisBungee sends the event only when
 the proxy the player has been connected to is different than the local proxy.
 
 This event corresponds to ServerConnectedEvent, and is fired
 asynchronously.
- Since:
 - 0.3.4
 
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Constructor Summary
ConstructorsConstructorDescriptionPlayerChangedServerNetworkEvent(UUID uuid, String previousServer, String server)  - 
Method Summary
 
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Constructor Details
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PlayerChangedServerNetworkEvent
 
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Method Details
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getUuid
- Specified by:
 getUuidin interfaceIPlayerChangedServerNetworkEvent
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getServer
- Specified by:
 getServerin interfaceIPlayerChangedServerNetworkEvent
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getPreviousServer
- Specified by:
 getPreviousServerin interfaceIPlayerChangedServerNetworkEvent
 
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