Class PlayerJoinedNetworkEvent

java.lang.Object
com.imaginarycode.minecraft.redisbungee.events.PlayerJoinedNetworkEvent
All Implemented Interfaces:
IPlayerJoinedNetworkEvent

public class PlayerJoinedNetworkEvent extends Object implements IPlayerJoinedNetworkEvent
This event is sent when a player joins the network. RedisBungee sends the event only when the proxy the player has been connected to is different than the local proxy.

This event corresponds to PostLoginEvent, and is fired asynchronously.

Since:
0.3.4
  • Constructor Details

    • PlayerJoinedNetworkEvent

      public PlayerJoinedNetworkEvent(UUID uuid)
  • Method Details