Class PlayerLeftNetworkEvent
java.lang.Object
com.imaginarycode.minecraft.redisbungee.events.PlayerLeftNetworkEvent
- All Implemented Interfaces:
IPlayerLeftNetworkEvent
This event is sent when a player disconnects. RedisBungee sends the event only when
the proxy the player has been connected to is different than the local proxy.
This event corresponds to DisconnectEvent
, and is fired
asynchronously.
- Since:
- 0.3.4
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Constructor Summary
Constructors -
Method Summary
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Constructor Details
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PlayerLeftNetworkEvent
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Method Details
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getUuid
- Specified by:
getUuid
in interfaceIPlayerLeftNetworkEvent
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