Class PlayerJoinedNetworkEvent
java.lang.Object
com.imaginarycode.minecraft.redisbungee.events.PlayerJoinedNetworkEvent
- All Implemented Interfaces:
IPlayerJoinedNetworkEvent
This event is sent when a player joins the network. RedisBungee sends the event only when
the proxy the player has been connected to is different than the local proxy.
This event corresponds to PostLoginEvent, and is fired
asynchronously.
- Since:
- 0.3.4
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Constructor Summary
Constructors -
Method Summary
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Constructor Details
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PlayerJoinedNetworkEvent
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Method Details
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getUuid
- Specified by:
getUuidin interfaceIPlayerJoinedNetworkEvent
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