Class PlayerLeftNetworkEvent
java.lang.Object
com.imaginarycode.minecraft.redisbungee.events.PlayerLeftNetworkEvent
- All Implemented Interfaces:
IPlayerLeftNetworkEvent
This event is sent when a player disconnects. RedisBungee sends the event only when
the proxy the player has been connected to is different than the local proxy.
This event corresponds to DisconnectEvent, and is fired
asynchronously.
- Since:
- 0.3.4
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Constructor Summary
Constructors -
Method Summary
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Constructor Details
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PlayerLeftNetworkEvent
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Method Details
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getUuid
- Specified by:
getUuidin interfaceIPlayerLeftNetworkEvent
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